The first Georgian strategic board game invented by four friends
06 September, 2017
A new Georgia strategic board game has recently emerged on the entertainment scene. The game created by four Georgian friends  is actually the first Georgian strategic board game with its individual content and rules. Although the game has already been tested and received positive feedback, it has not been patented yet.

The game is based on historical facts. In 1490, by the end of the 15th century, Georgia was divided into three independent kingdoms - Kartli, Kakheti and Imereti and five
autonomous principalities (Samtskhe, Mingrelia, Guria, Abkhazia, and Svaneti).
In this strategic game, the player can choose Kartli, Kakheti, Imereti kingdoms of Georgia or the principality of Samtskhe (a Georgian feudal principality existing between 1268 and 1625. Its territory consisted of modern Meskheti and the historical region of Tao-Klarjeti).

The main goal of the game is to expand the territory of one’s kingdom/ principality.
For achieving this goal, it is important to have strong military force, economic stability and diplomatic relations with other kingdoms/principality.

The board game gives a player an opportunity to create alternative history of Georgia and develop the strategic skills in order to achieve the main goal and reunite the divided kingdoms/principality under the flag of united Georgia.
Georgian Journal contacted Zaqro Merebashvili, one of the authors of the idea who elaborated on their game and future plans:

The game has not been patented yet, this is our first step in making Georgian board games but we have many other ideas as well. We will definitely turn our work into reality. At this stage, we are fully concentrated on the game's specificity only. We do not have any sponsors, everything is done with our own resources.

As for our future plans, everything depends on to what extent Georgian society will be attracted to this game. We are planning to create a variety of cognitive board games in the future as well. Now our top priority is to patent the game and protect the intellectual property. In the future, we will produce more cognitive games based on Georgian motives that will be available in Georgian as well as foreign languages.

Related stories:

Queen Tamar, Svan Tower and Khevsur Warriors

Tamashobana – Playing is mandatory